Class Ssd130xBase
Represents the SSD130x family of OLED displays
Assembly: Ssd130x.dll
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public abstract class Ssd130xBase : IGraphicsDisplay, ISpiPeripheral, II2cPeripheral, IDisposable
Derived:
Meadow.Foundation.Displays.Ssd1306
Implements:
Meadow.Foundation.Graphics.IGraphicsDisplay, Meadow.Hardware.ISpiPeripheral
, Meadow.Hardware.II2cPeripheral
, System.IDisposable
Properties
ColorMode
The display color mode
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public ColorMode ColorMode { get; }
SupportedColorModes
The Color mode supported by the display
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public ColorMode SupportedColorModes { get; }
Width
The width of the display in pixels
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public int Width { get; }
Height
The height of the display in pixels
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public int Height { get; }
PixelBuffer
The buffer the holds the pixel data for the display
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public IPixelBuffer PixelBuffer { get; }
DefaultSpiBusSpeed
The default SPI bus speed for the device
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public Frequency DefaultSpiBusSpeed { get; }
SpiBusSpeed
The SPI bus speed for the device
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public Frequency SpiBusSpeed { get; set; }
DefaultI2cAddress
The default I2C address for the peripheral
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public byte DefaultI2cAddress { get; }
DefaultSpiBusMode
The default SPI bus mode for the device
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public SpiClockConfiguration.Mode DefaultSpiBusMode { get; }
SpiBusMode
The SPI bus mode for the device
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public SpiClockConfiguration.Mode SpiBusMode { get; set; }
IsDisposed
Is the object disposed
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public bool IsDisposed { get; }
InvertDisplay
Invert the entire display (true) or return to normal mode (false)
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public bool InvertDisplay { get; set; }
Contrast
Get / Set the contrast of the display
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public byte Contrast { get; set; }
Sleep
Put the display to sleep (turns the display off)
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public bool Sleep { get; set; }
Oled128x64SetupSequence
Sequence of bytes that should be sent to a 128x64 OLED display to setup the device.
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protected Span<byte> Oled128x64SetupSequence { get; }
Oled128x32SetupSequence
Sequence of bytes that should be sent to a 128x32 OLED display to setup the device.
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protected Span<byte> Oled128x32SetupSequence { get; }
Oled72x40SetupSequence
Sequence of bytes that should be sent to a 72x40 OLED display to setup the device.
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protected Span<byte> Oled72x40SetupSequence { get; }
Oled96x16SetupSequence
Sequence of bytes that should be sent to a 96x16 OLED display to setup the device.
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protected Span<byte> Oled96x16SetupSequence { get; }
Oled64x48SetupSequence
Sequence of bytes that should be sent to a 64x48 OLED display to setup the device.
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protected Span<byte> Oled64x48SetupSequence { get; }
Fields
createdPorts
Did we create the port(s) used by the peripheral
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protected bool createdPorts
spiComms
SPI Communication bus used to communicate with the peripheral
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protected ISpiCommunications? spiComms
dataCommandPort
The data command port
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protected IDigitalOutputPort? dataCommandPort
resetPort
The reset port
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protected IDigitalOutputPort? resetPort
chipSelectPort
The chip select port
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protected IDigitalOutputPort? chipSelectPort
connectionType
The connection type (I2C or SPI)
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protected Ssd130xBase.ConnectionType connectionType
Data
Helper bool for the data command port
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protected const bool Data = true
Command
Helper bool for the data command port
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protected const bool Command = false
PAGE_SIZE
The display page size in bytes
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protected const int PAGE_SIZE = 16
i2cComms
I2C Communication bus used to communicate with the peripheral
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protected II2cCommunications? i2cComms
imageBuffer
Buffer holding the pixels in the display
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protected Buffer1bpp imageBuffer
readBuffer
Read buffer
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protected byte[]? readBuffer
commandBuffer
Display command buffer
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protected Memory<byte> commandBuffer
pageBuffer
Page buffer to hold one page of data
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protected byte[]? pageBuffer
showPreamble
Sequence of command bytes that must be sent to the display before
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protected byte[]? showPreamble
displayType
The Ssd1306 display type used to specify the resolution
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protected Ssd130xBase.DisplayType displayType
Methods
SendCommands(Span<byte>)
Send a sequence of commands to the display
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protected void SendCommands(Span<byte> commands)
Parameters
Type | Name | Description |
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System.Span<System.Byte> | commands | List of commands to send |
Show()
Send the internal pixel buffer to display
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public void Show()
Show(int, int, int, int)
Copy a region of the display buffer to the screen
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public void Show(int left, int top, int right, int bottom)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | left | The left position in pixels |
System.Int32 | top | The top position in pixels |
System.Int32 | right | The right position in pixels |
System.Int32 | bottom | The bottom position in pixels |
Clear(bool)
Clear the display buffer
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public void Clear(bool updateDisplay = false)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | updateDisplay | Immediately update the display when true |
DrawPixel(int, int, Color)
Draw pixel at a location
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public void DrawPixel(int x, int y, Color color)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | x | x location in pixels |
System.Int32 | y | y location in pixels |
Meadow.Color | color | Black - pixel off, any color - turn on pixel |
DrawPixel(int, int, bool)
Draw pixel at a location
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public void DrawPixel(int x, int y, bool enabled)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | x | x location in pixels |
System.Int32 | y | y location in pixels |
System.Boolean | enabled | True = turn on pixel, false = turn off pixel |
InvertPixel(int, int)
Invert a pixel at a location
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public void InvertPixel(int x, int y)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | x | Abscissa of the pixel to the set / reset |
System.Int32 | y | Ordinate of the pixel to the set / reset |
StartScrolling(ScrollDirection)
Start the display scrolling in the specified direction
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public void StartScrolling(Ssd130xBase.ScrollDirection direction)
Parameters
Type | Name | Description |
---|---|---|
Meadow.Foundation.Displays.Ssd130xBase.ScrollDirection | direction | Direction that the display should scroll |
StartScrolling(ScrollDirection, byte, byte)
Start the display scrolling
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public void StartScrolling(Ssd130xBase.ScrollDirection direction, byte startPage, byte endPage)
Parameters
Type | Name | Description |
---|---|---|
Meadow.Foundation.Displays.Ssd130xBase.ScrollDirection | direction | Direction that the display should scroll |
System.Byte | startPage | Start page for the scroll |
System.Byte | endPage | End page for the scroll |
StopScrolling()
Turn off scrolling
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public void StopScrolling()
Fill(Color, bool)
Fill the display with a normalized color
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public virtual void Fill(Color color, bool updateDisplay = false)
Parameters
Type | Name | Description |
---|---|---|
Meadow.Color | color | The color used to fill the display, will normalize to black/off or white/on |
System.Boolean | updateDisplay | If true, update the display, if false, only update the off-screen buffer |
Fill(int, int, int, int, Color)
Fill the display with a normalized color
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public virtual void Fill(int x, int y, int width, int height, Color color)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | x | The start x position in pixels |
System.Int32 | y | The start y position in pixels |
System.Int32 | width | The width to fill in pixels |
System.Int32 | height | The height to fill in pixels |
Meadow.Color | color | The color, will normalize to black/off or white/on |
WriteBuffer(int, int, IPixelBuffer)
Write a buffer to the display
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public virtual void WriteBuffer(int x, int y, IPixelBuffer displayBuffer)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | x | The x start position in pixels |
System.Int32 | y | The y start position in pixels |
Meadow.Foundation.Graphics.Buffers.IPixelBuffer | displayBuffer | The buffer to write/copy to the display |
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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public void Dispose()
Dispose(bool)
Dispose of the object
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protected virtual void Dispose(bool disposing)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | disposing | Is disposing |
Implements
- Meadow.Foundation.Graphics.IGraphicsDisplay
Meadow.Hardware.ISpiPeripheral
Meadow.Hardware.II2cPeripheral
System.IDisposable