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Interface IGraphicsDisplay

Represents a pixel based graphics display

Assembly: Meadow.Foundation.dll
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public interface IGraphicsDisplay

Properties

ColorMode

The currently set color mode for the display

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ColorMode ColorMode { get; }

SupportedColorModes

The Color mode supported by the display

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ColorMode SupportedColorModes { get; }

Width

Width of the display in pixels

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int Width { get; }

Height

Height of the display in pixels

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int Height { get; }

PixelBuffer

Provide a buffer that matches this display's color depth, height, and width This should be the buffer that is sent to the device when Show is called

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IPixelBuffer PixelBuffer { get; }

EnabledColor

The color to draw when a pixel is enabled

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Color EnabledColor { get; }

DisabledColor

The color to draw when a pixel is disabled

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Color DisabledColor { get; }

Methods

IsColorTypeSupported(ColorMode)

Is the color mode supported on this display

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bool IsColorTypeSupported(ColorMode mode)
Returns

System.Boolean

Parameters
TypeNameDescription
Meadow.Foundation.Graphics.ColorModemodeThe color mode

Show()

Transfer the contents of the buffer to the display

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void Show()

Show(int, int, int, int)

Transfer part of the contents of the buffer to the display bounded by left, top, right and bottom

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void Show(int left, int top, int right, int bottom)
Parameters
TypeName
System.Int32left
System.Int32top
System.Int32right
System.Int32bottom

Clear(bool)

Clear the display

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void Clear(bool updateDisplay = false)
Parameters
TypeNameDescription
System.BooleanupdateDisplayUpdate the display once the buffer has been cleared when true

Fill(Color, bool)

Clear the display

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void Fill(Color fillColor, bool updateDisplay = false)
Parameters
TypeNameDescription
Meadow.ColorfillColorThe color used to fill the display buffer
System.BooleanupdateDisplayUpdate the display once the buffer has been cleared when true

Fill(int, int, int, int, Color)

Clear the display

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void Fill(int x, int y, int width, int height, Color fillColor)
Parameters
TypeNameDescription
System.Int32xx position in pixels
System.Int32yy position in pixels
System.Int32widthwidth to fill in pixels
System.Int32heightheight to fill in pixels
Meadow.ColorfillColorThe color used to fill the display buffer

DrawPixel(int, int, Color)

Draw a single pixel at the specified color

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void DrawPixel(int x, int y, Color color)
Parameters
TypeNameDescription
System.Int32xx position in pixels
System.Int32yy position in pixels
Meadow.ColorcolorThe Meadow Foundation color of the pixel

DrawPixel(int, int, bool)

Enable or disable a single pixel (used for 1bpp displays)

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void DrawPixel(int x, int y, bool enabled)
Parameters
TypeNameDescription
System.Int32xx position in pixels
System.Int32yy position in pixels
System.BooleanenabledOn if true, off if false

InvertPixel(int, int)

Invert the color of a single pixel

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void InvertPixel(int x, int y)
Parameters
TypeNameDescription
System.Int32xx position in pixels
System.Int32yy position in pixels

WriteBuffer(int, int, IPixelBuffer)

Draw a buffer to the display

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void WriteBuffer(int x, int y, IPixelBuffer displayBuffer)
Parameters
TypeName
System.Int32x
System.Int32y
Meadow.Foundation.Graphics.Buffers.IPixelBufferdisplayBuffer