Enum InterruptMode
Describes if and when an interrupt is triggered in response to signal changes.
Assembly: Meadow.Contracts.dll
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public enum InterruptMode
Fields
None
No interrupt is enabled.
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None = 0
EdgeFalling
The interrupt is triggered on the falling edge when changing from HIGH
to LOW
.
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EdgeFalling = 1
EdgeRising
The interrupt is triggered on the rising edge when changing from
LOW
to HIGH
.
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EdgeRising = 2
EdgeBoth
The interrupt is triggered on any state change.
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EdgeBoth = 3