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Enum InterruptMode

Describes if and when an interrupt is triggered in response to signal changes.

Assembly: Meadow.Contracts.dll
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public enum InterruptMode

Fields

None

No interrupt is enabled.

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None = 0

EdgeFalling

The interrupt is triggered on the falling edge when changing from HIGH to LOW.

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EdgeFalling = 1

EdgeRising

The interrupt is triggered on the rising edge when changing from LOW to HIGH.

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EdgeRising = 2

EdgeBoth

The interrupt is triggered on any state change.

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EdgeBoth = 3