Meadow.Foundation.Sensors.Switches.SpstSwitch
SpstSwitch | |
---|---|
Status | |
Source code | GitHub |
NuGet package |
SpstSwitch represents a simple, on/off, Single-Pole-Single-Throw (SPST) switch that closes a circuit to either ground/common or high:
Use the CircuitTerminationType
to specify whether the other side of the switch terminates to ground or high.
The following example shows how to use a SPST switch:
public class MeadowApp : App<F7Micro, MeadowApp>
{
DigitalOutputPort _blueLED;
SpstSwitch _spstSwitch;
public MeadowApp()
{
_blueLED = new DigitalOutputPort(Device.Pins.OnboardLEDBlue, true);
_spstSwitch = new SpstSwitch(Device.Pins.D13, CircuitTerminationType.High);
_spstSwitch.Changed += (s, e) =>
{
Console.WriteLine("Switch Changed");
Console.WriteLine("Switch on: " + _spstSwitch.IsOn.ToString());
};
Console.WriteLine("Initial switch state, isOn: " + _spstSwitch.IsOn.ToString());
}
}
Sample projects available on GitHub
Code Example
protected SpstSwitch spstSwitch;
public override Task Initialize()
{
Resolver.Log.Info("Initializing...");
spstSwitch = new SpstSwitch(Device.CreateDigitalInterruptPort(Device.Pins.D02, InterruptMode.EdgeFalling, ResistorMode.InternalPullDown));
spstSwitch.Changed += (s, e) =>
{
Resolver.Log.Info("Switch Changed");
Resolver.Log.Info($"Switch on: {spstSwitch.IsOn}");
};
Resolver.Log.Info("SpstSwitch ready...");
return Task.CompletedTask;
}
Sample project(s) available on GitHub