Meadow.Foundation.Sensors.Hid.NesClassicController
NesClassicController | |
---|---|
Status | |
Source code | GitHub |
NuGet package |
Code Example
NesClassicController nesController;
public override Task Initialize()
{
Resolver.Log.Info("Initialize...");
var i2cBus = Device.CreateI2cBus(NesClassicController.DefaultI2cSpeed);
nesController = new NesClassicController(i2cBus: i2cBus);
//onetime update - could be used in a game loop
nesController.Update();
//check the state of a button
Resolver.Log.Info("X Button is " + (nesController.AButton.State == true ? "pressed" : "not pressed"));
//.NET events
nesController.AButton.Clicked += (s, e) => Resolver.Log.Info("A button clicked");
nesController.BButton.Clicked += (s, e) => Resolver.Log.Info("B button clicked");
nesController.StartButton.Clicked += (s, e) => Resolver.Log.Info("+ button clicked");
nesController.SelectButton.Clicked += (s, e) => Resolver.Log.Info("- button clicked");
nesController.DPad.Updated += (s, e) => Resolver.Log.Info($"DPad {e.New}");
return Task.CompletedTask;
}
public override Task Run()
{
nesController.StartUpdating(TimeSpan.FromMilliseconds(200));
return Task.CompletedTask;
}
Sample project(s) available on GitHub
Wiring Example
To wire a NesClassicController to your Meadow board, connect the following:
NesClassicController | Meadow Pin |
---|---|
GND | GND |
SCL | D08 (SCL) |
SDA | D07 (SDA) |
VCC | 3V3 |