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Enum Character

Display characters

Assembly: Tm1637.dll
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[Flags]
public enum Character : byte

Fields

None

Character representing nothing being displayed

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None = 0

SegmentTop

Segment a

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SegmentTop = 1

SegmentTopRight

Segment b

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SegmentTopRight = 2

SegmentBottomRight

Segment c

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SegmentBottomRight = 4

SegmentBottom

Segment d

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SegmentBottom = 8

SegmentBottomLeft

Segment e

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SegmentBottomLeft = 16

SegmentTopLeft

Segment f

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SegmentTopLeft = 32

SegmentMiddle

Segment g

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SegmentMiddle = 64

Dot

Segment dp

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Dot = 128

Digit0

Character 0

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Digit0 = Digit1 | C

Digit1

Character 1

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Digit1 = SegmentTopRight | SegmentBottomRight

Digit2

Character 2

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Digit2 = SegmentTop | SegmentTopRight | SegmentBottom | SegmentBottomLeft | Minus

Digit3

Character 3

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Digit3 = Digit7 | SegmentBottom | Minus

Digit4

Character 4

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Digit4 = Digit1 | SegmentTopLeft | Minus

Digit5

Character 5

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Digit5 = SegmentTop | SegmentBottomRight | SegmentBottom | SegmentTopLeft | Minus

Digit6

Character 6

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Digit6 = SegmentTop | B

Digit7

Character 7

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Digit7 = SegmentTop | Digit1

Digit8

Character 8

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Digit8 = SegmentTopRight | Digit6

Digit9

Character 9

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Digit9 = SegmentTopRight | Digit5

A

Character A

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A = Digit1 | F

B

Character B

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B = SegmentBottomRight | SegmentBottom | SegmentBottomLeft | SegmentTopLeft | Minus

C

Character C

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C = SegmentTop | SegmentBottom | SegmentBottomLeft | SegmentTopLeft

D

Character D

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D = Digit1 | SegmentBottom | SegmentBottomLeft | Minus

E

Character E

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E = SegmentBottom | F

F

Character F

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F = SegmentTop | SegmentBottomLeft | SegmentTopLeft | Minus

Minus

Character -

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Minus = 64