Enum Character
Display characters
Assembly: Tm1637.dll
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[Flags]
public enum Character : byte
Fields
None
Character representing nothing being displayed
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None = 0
SegmentTop
Segment a
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SegmentTop = 1
SegmentTopRight
Segment b
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SegmentTopRight = 2
SegmentBottomRight
Segment c
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SegmentBottomRight = 4
SegmentBottom
Segment d
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SegmentBottom = 8
SegmentBottomLeft
Segment e
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SegmentBottomLeft = 16
SegmentTopLeft
Segment f
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SegmentTopLeft = 32
SegmentMiddle
Segment g
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SegmentMiddle = 64
Dot
Segment dp
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Dot = 128
Digit0
Character 0
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Digit0 = Digit1 | C
Digit1
Character 1
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Digit1 = SegmentTopRight | SegmentBottomRight
Digit2
Character 2
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Digit2 = SegmentTop | SegmentTopRight | SegmentBottom | SegmentBottomLeft | Minus
Digit3
Character 3
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Digit3 = Digit7 | SegmentBottom | Minus
Digit4
Character 4
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Digit4 = Digit1 | SegmentTopLeft | Minus
Digit5
Character 5
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Digit5 = SegmentTop | SegmentBottomRight | SegmentBottom | SegmentTopLeft | Minus
Digit6
Character 6
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Digit6 = SegmentTop | B
Digit7
Character 7
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Digit7 = SegmentTop | Digit1
Digit8
Character 8
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Digit8 = SegmentTopRight | Digit6
Digit9
Character 9
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Digit9 = SegmentTopRight | Digit5
A
Character A
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A = Digit1 | F
B
Character B
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B = SegmentBottomRight | SegmentBottom | SegmentBottomLeft | SegmentTopLeft | Minus
C
Character C
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C = SegmentTop | SegmentBottom | SegmentBottomLeft | SegmentTopLeft
D
Character D
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D = Digit1 | SegmentBottom | SegmentBottomLeft | Minus
E
Character E
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E = SegmentBottom | F
F
Character F
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F = SegmentTop | SegmentBottomLeft | SegmentTopLeft | Minus
Minus
Character -
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Minus = 64