Class I2cCharacterDisplay
Represents a character display using I2C
Assembly: CharacterDisplay.dll
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public class I2cCharacterDisplay : ICharacterDisplay, ITextDisplay, II2cPeripheral
Derived:
Meadow.Foundation.Displays.Lcd.GroveCharacterDisplay
Implements:
Meadow.Foundation.Displays.Lcd.ICharacterDisplay, Meadow.Peripherals.Displays.ITextDisplay
, Meadow.Hardware.II2cPeripheral
Properties
DefaultI2cAddress
The default I2C address for the peripheral
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public byte DefaultI2cAddress { get; }
DisplayConfig
The text display configuration
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public TextDisplayConfig DisplayConfig { get; protected set; }
Fields
i2cComms
I2C Communication bus used to communicate with the peripheral
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protected readonly II2cCommunications i2cComms
displayControl
Display control value
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protected byte displayControl
displayMode
Display mode value
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protected byte displayMode
backlightValue
Display backlight value
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protected byte backlightValue
cursorLine
The cursor current line
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protected byte cursorLine
cursorColumn
The cursor current column
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protected byte cursorColumn
Methods
Initialize()
Initialize the display
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protected virtual void Initialize()
Command(byte)
Send a command to the display
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protected virtual void Command(byte value)
Parameters
Type | Name | Description |
---|---|---|
System.Byte | value | The command as a byte |
Send(byte, byte)
Send data to the display
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protected virtual void Send(byte value, byte mode)
Parameters
Type | Name | Description |
---|---|---|
System.Byte | value | The data to send |
System.Byte | mode | The mode |
ClearLine(byte)
Clear a line of text
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public void ClearLine(byte lineNumber)
Parameters
Type | Name | Description |
---|---|---|
System.Byte | lineNumber | The line to clear (0 indexed) |
ClearLines()
Clear all lines
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public void ClearLines()
SetCursorPosition(byte, byte)
Set the cursor position
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public void SetCursorPosition(byte column, byte line)
Parameters
Type | Name | Description |
---|---|---|
System.Byte | column | The cursor column |
System.Byte | line | The cursor line |
Write(string)
Write a string to the display
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public void Write(string text)
Parameters
Type | Name | Description |
---|---|---|
System.String | text | The text to show as a string |
WriteLine(string, byte, bool)
Write text to a line on the display
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public void WriteLine(string text, byte lineNumber, bool showCursor = false)
Parameters
Type | Name | Description |
---|---|---|
System.String | text | The text to show |
System.Byte | lineNumber | The line number (0 index) |
System.Boolean | showCursor | Show the cursor if true |
DisplayOff()
Set the display off
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public virtual void DisplayOff()
DisplayOn()
Set the display on
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public virtual void DisplayOn()
CursorOff()
Hide the cursor
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public void CursorOff()
CursorOn()
Show the cursor
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public void CursorOn()
BlinkCursor(bool)
Enable or disable cursor blinking
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public void BlinkCursor(bool blink)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | blink | Blink if true |
ScrollDisplayLeft()
Scroll the display left
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public virtual void ScrollDisplayLeft()
ScrollDisplayRight()
Scroll the display right
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public virtual void ScrollDisplayRight()
SetLeftToRight()
Set the display to show text left to right
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public void SetLeftToRight()
SetRightToLeft()
Set the display to show text right to left
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public void SetRightToLeft()
Autoscroll(bool)
Enable or disable auto scroll if the text length exceeds the display width
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public void Autoscroll(bool scroll)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | scroll | Auto scroll if true |
SaveCustomCharacter(byte[], byte)
Save a custom character to the display
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public void SaveCustomCharacter(byte[] characterMap, byte address)
Parameters
Type | Name | Description |
---|---|---|
System.Byte[] | characterMap | The character data |
System.Byte | address | The character address |
BacklightOn()
Turn the backlight on
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public void BacklightOn()
BacklightOff()
Turn the backlight off
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public void BacklightOff()
IsBacklightOn()
Get the backlight state
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public bool IsBacklightOn()
Returns
System.Boolean
: True if On, false if off### Show()
Update the display
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public void Show()
Implements
- Meadow.Foundation.Displays.Lcd.ICharacterDisplay
Meadow.Peripherals.Displays.ITextDisplay
Meadow.Hardware.II2cPeripheral