Namespace Meadow.Foundation.Audio
Classes
GameSounds
A class for playing game sounds using an IToneGenerator
MicroAudio
Provide high level audio functions
Note
Represents a musical note, with a specific pitch, octave, and duration
NotesToFrequency
A utility class for converting musical notes to their corresponding frequencies in hertz
PiezoSpeaker
Represents a 2 pin piezo-electric speaker capable of generating tones
Song
A class for playing a sequence of musical notes
SystemSounds
A class for playing system sounds using an IToneGenerator
Enums
GameSoundEffect
Represents the sound effects that can be played by the Meadow.Foundation.Audio.GameSounds class
NoteDuration
Represents the duration of a musical note
Pitch
Represents a musical note
SystemSoundEffect
Represents the sound effects that can be played by the Meadow.Foundation.Audio.SystemSounds class